You start in School. A new character is described with 1 Bicep Power, 0 Hand Strength, and 0 Knuckle Strength. The first job is a boss clear, not a tour of later worlds.
Train the first grip
Go to the Hand Strength area near the fight arena and equip the 1Kg Starter Grip. A grip control appears at the bottom of the screen. Tap it to raise Hand Strength. Bicep and Knuckle stations are elsewhere in School, marked by their own icons. Stronger weights and bags unlock as that stat grows.
One starter guide says to fight the Starter Bully at about 45 to 60 Hand Strength. The School boss table, updated August 13, 2026, lists Bully at 100 strength with 115 recommended and a reward of 1 Win. Use the table. If the fight fails, go back to the station that is actually feeding that fight and tap again.
Fight in order
Use the interact prompt beside the NPC. During the match, tap to push the bar. School pays Wins like this:
| Boss | Recommended | Boss strength | Wins |
|---|---|---|---|
| Bully | 115 | 100 | +1 |
| Teacher | 805 | 700 | +5 |
| Gym Rat | 5.7k | 5k | +25 |
| Mafia Boss | 47.4k | 41.5k | +125 |
| Champion | 527k | 458.3k | +625 |
The first clear of each of these bosses also drops a special Arm. Champion's first clear includes the Defeated Champion Badge.
Buy a pet before you save every Win
Eggs are on the red bleachers and cost Wins. Earth is 5, Icy is 25, Lava is 125, and Blackhole is 700. Equip whatever hatches. A pet on your team is the multiplier that makes the next boss realistic. Details and the chances that do not add up to 100% are in the egg guide.
Leave School
Defeat Champion and hold 15,000 Wins. The door labeled Escape School, next to the bosses, then opens into the Gym. The badge without the Wins, or the Wins without the Champion clear, is not the published exit.
School also has a Pet Index, which tracks discoveries and is how more equip slots open, plus player-battle tables if you want a match against another player.
